Difference between revisions of "GetDisabled"

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imported>DragoonWraith
m (removed note - unnecessary - that's true of almost every function in the game, and it seems out of place to mention it here. The syntax guideline should be sufficient information.)
imported>Vswe
m (Added Search Terms)
 
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[[Category: Inventory Functions]]
[[Category: Inventory Functions]]
[[Category: Inventory Functions (CS 1.0)]]
[[Category: Inventory Functions (CS 1.0)]]
<!-- Begin Search Terms
Get
Disabled
End Search Terms -->

Latest revision as of 08:41, 20 June 2008

Syntax

[ObjectRefID.]GetDisabled == 1 

Returns 1 if the calling object is disabled.

See Also[edit | edit source]