Difference between revisions of "IsTalking"
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imported>JOG |
imported>Shademe (Notes) |
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Returns 1 if the actor is currently talking. | Returns 1 if the actor is currently talking. | ||
== Notes == | |||
* Returns true '''only''' when the calling actor is speaking a response. Will not return true if the calling actor is engaged in a conversation where the conversing actor is speaking. Use [[getCurrentAIPackage]] in such cases, to determine if the calling actor is engaged in dialog. | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Actor Functions]] | |||
[[Category: Actor Functions (CS 1.0)]] | |||
[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Actor State Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
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Latest revision as of 17:23, 17 April 2009
Returns 1 if the actor is currently talking.
Notes[edit | edit source]
- Returns true only when the calling actor is speaking a response. Will not return true if the calling actor is engaged in a conversation where the conversing actor is speaking. Use getCurrentAIPackage in such cases, to determine if the calling actor is engaged in dialog.