Difference between revisions of "IsWeapon"

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imported>WereWolf
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imported>WereWolf
(Fixed categories)
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Returns true if the calling object is classed as a weapon.
Returns true if the calling object is classed as a weapon.


[[Category: OBSE Functions]]
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I was not sure if I must delete this info, so I've just hide it.-->
[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (OBSE)]]
[[Category: Functions (OBSE)]]

Revision as of 16:23, 11 September 2007

A command for Oblivion Script Extender

Syntax:

IsWeapon [ObjectID]

Returns true if the passed object id is classed as a weapon.

[ref.]IsWeapon

Returns true if the calling object is classed as a weapon.