Difference between revisions of "Light Armor"

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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
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''Light Armor'' allows you to use Light armor. Stealth and Ranged characters usually wear light armor.
''Light Armor'' allows you to use Light armor. Light armors are Fur, Leather, Chainmail, Mithril, Elven, and Glass. These are the standard armors used by thieves, archers and bandits.
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!style="background:#ffdead;border-bottom:1px solid;" | Governing attribute
!style="background:#ffdead;border-bottom:1px solid;" | Governing attribute
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!style="background:#ffdead;" |Perks
!style="background:#ffdead;" |Perks
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*'''Novice'''
*:Armor degrades at 150% of normal rate.
*'''Apprentice'''
*:Armor degrades at 100% of normal rate.
*'''Journeyman'''
*'''Journeyman'''
*:Slower degrading armor.
*:Armor degrades at 50% of normal rate.
*'''Expert'''
*'''Expert'''
*:No encumbrance when wearing light armor.
*:No encumbrance when wearing light armor.
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ArmorRating = ( 0.35 + 0.0065 * Skill ) * BaseArmorRating


[[Category:Skills]]
[[Category:Skills]]
[[Category:Actor Values]]

Latest revision as of 04:56, 30 July 2007

Description

Light Armor allows you to use Light armor. Light armors are Fur, Leather, Chainmail, Mithril, Elven, and Glass. These are the standard armors used by thieves, archers and bandits.

Governing attribute

Speed

Perks
  • Novice
    Armor degrades at 150% of normal rate.
  • Apprentice
    Armor degrades at 100% of normal rate.
  • Journeyman
    Armor degrades at 50% of normal rate.
  • Expert
    No encumbrance when wearing light armor.
  • Master
    50% Extra armor rating when wearing ONLY light armor pieces.

ArmorRating = ( 0.35 + 0.0065 * Skill ) * BaseArmorRating