Difference between revisions of "Long Integer"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>JOG
m
imported>JOG
m
Line 3: Line 3:
The highest bit is the sign, so the variable ranges from -2^31 (-2147483648) to 2^31-1 (2147483647)
The highest bit is the sign, so the variable ranges from -2^31 (-2147483648) to 2^31-1 (2147483647)


There are no restrictions when using a long as a local variable within [[Object scripts]], but longs inside [[Quest scripts]], as well as [[Globals|global]] variables, are internally stored as a [[Variable_types:_floating_point|float]], and there might be a precission issue with very large values.
There are no restrictions when using a long as a local variable within [[Object scripts]], but longs inside [[Quest scripts]], as well as [[Globals|global]] variables, are internally stored as [[Variable_types:_floating_point|floating point]] and there might be a precission issue with very large values.


[[Category:Variables]]
[[Category:Variables]]

Revision as of 11:19, 24 May 2006

Long is an integer format that uses 32 bit for data.

The highest bit is the sign, so the variable ranges from -2^31 (-2147483648) to 2^31-1 (2147483647)

There are no restrictions when using a long as a local variable within Object scripts, but longs inside Quest scripts, as well as global variables, are internally stored as floating point and there might be a precission issue with very large values.