Difference between revisions of "Marksman"

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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
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''Marksman'' skill determines your success rate using a bow (Currently the only ranged type weapon). This skill is NOT used for magical staves.
''Marksman'' skill determines your damage dealt using a bow.
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!style="background:#ffdead;border-bottom:1px solid;" | Governing attribute
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[[Category:Skills]]
[[Category:Skills]]
[[Category:Actor Values]]

Latest revision as of 12:57, 8 September 2006

Description

Marksman skill determines your damage dealt using a bow.

Governing attribute

Agility

Perks
  • Novice
    Character is fatigued when holding a bow in the drawn position.
  • Apprentice
    Does not lose fatigue when holding a bow in the drawn position.
  • Journeyman
    Zoom-hold Block while your bow is drawn to zoom in on the target.
  • Expert
    Gives a chance of knocking down the target with arrows.
  • Master
    Gives a chance of paralyzing the target with arrows.
Related Variables

FPerkSneakAttack{Perk}Mult (ex.FPerkSneakAttackMasterMult)

Critical strike damage multipliers granted by the Sneak perk for a successful Ranged Sneak attack.

IPerkMarksmanKnockdownChance

Percentage chance on how often a knocking down attack can be made (Expert perk)

IPerkMarksmanParalyzeChance

Percentage chance on how often a paralyzing attack can be made with a bow. (Master perk)