Difference between revisions of "Maya"

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{| cellpadding="5" cellspacing="0" width="100%"
{| cellpadding="5" cellspacing="0" width="100%"
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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Current Version
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| 2008
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!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
!style="background:#ffdead;border-bottom:1px solid;"  width="100"  | Description
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|Maya is a  software for 3D modelling, animation, rendering, post-production, ect.
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"| Maya is a  software for 3D modelling, animation, rendering, Visual Effects, Paint Tools, Toon Shading, ect.
   
   
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Revision as of 20:24, 23 April 2008

Current Version 2008
Description Maya is a software for 3D modelling, animation, rendering, Visual Effects, Paint Tools, Toon Shading, ect.
Maya Product Page

http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7635018

PlugIns

Maya NIF Tools

I am kind of saddened by the fact that this wiki is lacking on the Maya aspect of making oblivion models...

Right now, time does not permit me to add too much here, but I will soon. If anyone is willing to help, please do. I am not sure if there needs to be a begginers guide here, but will probably just link to some begginer tutorials elsewhere, so I can stay on the track of Oblivion modeling.