Difference between revisions of "ScriptEffectFinish"

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imported>Quetzilla
imported>Quetzilla
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'''Note:'''
'''Note:'''
* A '''ScriptEffectUpdate''' block with an active '''Return''' statement placed before a '''ScriptEffectFinish''' block in a Magic Effect script will prevent the '''ScriptEffectFinish''' block from running when the Magic Effect script ends.
* A '''ScriptEffectUpdate''' block with an active '''Return''' statement placed before a '''ScriptEffectFinish''' block in a Magic Effect script will prevent the '''ScriptEffectFinish''' block from running when the Magic Effect script ends.


== Constant Enchantments ==
== Constant Enchantments ==
Unfortunately, this block won't fire when used as a scripted effect for constant (apparel) enchantments.  If you have access to the item script, you can emulate the functionality by using the OnEquip block of the item itself.
Unfortunately, this block won't fire when used as a scripted effect for constant (apparel) enchantments.  If you have access to the item script, you can emulate the functionality by using the OnEquip block of the item itself.


==See Also==
==See Also==

Revision as of 23:47, 7 February 2008

Usage

 Begin ScriptEffectFinish 

Special block type used only by Magic Effect scripts. This block will run only once, after the scripted spell effect has ended.

Note:

  • A ScriptEffectUpdate block with an active Return statement placed before a ScriptEffectFinish block in a Magic Effect script will prevent the ScriptEffectFinish block from running when the Magic Effect script ends.


Constant Enchantments

Unfortunately, this block won't fire when used as a scripted effect for constant (apparel) enchantments. If you have access to the item script, you can emulate the functionality by using the OnEquip block of the item itself.


See Also

ScriptEffectStart

ScriptEffectUpdate