Difference between revisions of "SetAlert"
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imported>JOG |
imported>KronicDeth (A link to GetIsAlerted) |
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Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status. | Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status. | ||
==See Also== | |||
[[GetIsAlerted]] | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: AI Functions]] | [[Category: AI Functions]] | ||
[[Category:Actor Functions]] | [[Category:Actor Functions]] |
Revision as of 21:15, 29 March 2007
Syntax:
SetAlert [0/1]
Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.