Difference between revisions of "SetAlert"

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imported>JOG
imported>KronicDeth
(A link to GetIsAlerted)
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Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.
Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.


==See Also==
[[GetIsAlerted]]


[[Category: Functions]]
[[Category: Functions]]
[[Category: AI Functions]]
[[Category: AI Functions]]
[[Category:Actor Functions]]
[[Category:Actor Functions]]

Revision as of 21:15, 29 March 2007

Syntax:

SetAlert [0/1]


Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.

See Also

GetIsAlerted