Difference between revisions of "SetFactionSpecialCombat"
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imported>Haama (Fixed link) |
imported>TheMagician m (SetFactionHasSpecialCombat moved to SetFactionSpecialCombat over redirect: incorrectly redirected; found in source and tested) |
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
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==See Also== | ==See Also== | ||
*[[FactionHasSpecialCombat]] | |||
*[[GetNumFactions]] | |||
*[[GetNthFaction]] | |||
*[[GetInFaction]] | *[[GetInFaction]] | ||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 17:01, 5 July 2010
A command for Oblivion Script Extender
Syntax:
(hasSpecialCombat:bool) FactionHasSpecialCombat faction:ref
Returns 1 if the Special Combat flag is set on the faction.