Difference between revisions of "SetGoldValue"

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(New page: A command for Oblivion Script Extender Sets the base gold value of the type. '''Syntax:''' (nothing) ''reference.''SetGoldValue nuGoldValue:long '...)
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Revision as of 16:43, 11 September 2007

A command for Oblivion Script Extender

Sets the base gold value of the type.

Syntax:

(nothing) reference.SetGoldValue nuGoldValue:long objectID:ref

See Also