Difference between revisions of "SetIconPath"

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(New page: A command for Oblivion Script Extender '''Syntax:''' (nothing) reference.SetIconPath iconPath:string objectID:ref Sets the icon path for the type....)
 
imported>WereWolf
 
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'''Syntax:'''
'''Syntax:'''
  (nothing) reference.SetIconPath iconPath:string objectID:ref
  (nothing) ''reference.''SetIconPath iconPath:string ''objectID:ref''


Sets the icon path for the type.
Sets the icon path for the type.

Latest revision as of 06:36, 15 September 2007

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetIconPath iconPath:string objectID:ref

Sets the icon path for the type.

See Also[edit | edit source]