Difference between revisions of "SetIgnoreFriendlyHits"
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imported>JOG |
imported>Haama (CS 1.0 stuff) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Combat Functions]] | [[Category: Combat Functions]] | ||
[[Category: Combat Functions (CS 1.0)]] | |||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Actor Functions (CS 1.0)]] |
Revision as of 17:41, 8 August 2007
Syntax:
SetIgnoreFriendlyHits iIgnoreHits
Use to make actors ignore friendly hits (and to turn the behavior back off). Actors set to ignore friendly hits will behave as follows:
- In combat will not count friendly hits -- they will never aggro on the player no matter how many times they are hit.
- Out of combat, will allow the normal number of "friendly combat hits" (3) before aggroing on the player.