Difference between revisions of "SetIgnoreFriendlyHits"

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'''Syntax:'''
'''Syntax:'''
  SetIgnoreFriendlyHits iIgnoreHits
(nothing) SetIgnoreFriendlyHits willIgnore:bool




Use to make actors ignore friendly hits (and to turn the behavior back off). Actors set to ignore friendly hits will behave as follows:
Use to set actors' behavior regarding friendly hits. Actors set to ignore friendly hits will behave as follows:


* In combat will not count friendly hits -- they will never aggro on the player no matter how many times they are hit.
* In combat, friendly hits will not be counted -- the actor will never become hostile toward the player no matter how many times they are hit.
* Out of combat, will allow the normal number of "friendly combat hits" (3) before aggroing on the player.
* Out of combat, will allow the normal number of "friendly combat hits" (3) before becoming hostile toward the player.




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[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Combat Functions]]
[[Category: Combat Functions]]
[[Category: Combat Functions (CS 1.0)]]
[[Category:Actor Functions]]
[[Category:Actor Functions (CS 1.0)]]
<!-- Begin Search Terms
Set
Ignore
Friendly
Hits
End Search Terms -->

Latest revision as of 20:04, 9 April 2010

Syntax:

(nothing) SetIgnoreFriendlyHits willIgnore:bool


Use to set actors' behavior regarding friendly hits. Actors set to ignore friendly hits will behave as follows:

  • In combat, friendly hits will not be counted -- the actor will never become hostile toward the player no matter how many times they are hit.
  • Out of combat, will allow the normal number of "friendly combat hits" (3) before becoming hostile toward the player.


See Also[edit | edit source]

GetIgnoreFriendlyHits