Difference between revisions of "SetIsFood"

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(Fixed see also)
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
Sets whether the object is considered to be food


'''Syntax:'''  
'''Syntax:'''  
  (nothing) ''reference.''IsFood isFood:bool ''objectID:ref''
  (nothing) ''reference.''IsFood isFood:bool ''objectID:ref''
Sets whether the object is considered to be food.


==See Also==
==See Also==

Revision as of 13:11, 14 September 2007

A command for Oblivion Script Extender

Syntax:

(nothing) reference.IsFood isFood:bool objectID:ref

Sets whether the object is considered to be food.

See Also