Difference between revisions of "SetIsPlayable"
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imported>WereWolf (New page: A command for Oblivion Script Extender Specifies whether the object can be used by the player. '''Syntax:''' (nothing) ''reference.''SetIsPlay...) |
(No difference)
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Revision as of 16:44, 12 September 2007
A command for Oblivion Script Extender
Specifies whether the object can be used by the player.
Syntax:
(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref