Difference between revisions of "SetIsPlayable"

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(New page: A command for Oblivion Script Extender Specifies whether the object can be used by the player. '''Syntax:''' (nothing) ''reference.''SetIsPlay...)
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Revision as of 16:44, 12 September 2007

A command for Oblivion Script Extender

Specifies whether the object can be used by the player.

Syntax:

(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref

See Also