Difference between revisions of "SetIsPlayable"
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imported>WereWolf |
imported>DragoonWraith (note about what item types have the flag to set) |
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(nothing) ''reference.''SetIsPlayable isPlayable:bool ''objectID:ref'' | (nothing) ''reference.''SetIsPlayable isPlayable:bool ''objectID:ref'' | ||
Specifies whether the object can be used by the player. | Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor. | ||
==See Also== | ==See Also== |
Revision as of 15:23, 3 March 2008
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref
Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor.