Difference between revisions of "GetTimeDead"

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imported>Haama
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imported>Fella
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[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: Actor State Functions]]
[[Category: Actor State Functions]]

Revision as of 11:37, 23 January 2008

Syntax:

GetTimeDead 


Returns the time (in hours) that the calling actor has been dead. For example, if BossBanditRef has been dead for 3.5 hours, BossBanditRef.GetTimeDead would return 3.5.