Difference between revisions of "GetWeaponSkillType"

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imported>DragoonWraith
(staves return 1 (just tried it))
imported>DragoonWraith
(I meant 0, staves return 0)
Line 7: Line 7:
:2 = Blunt  
:2 = Blunt  
:3 = Marksman  
:3 = Marksman  
[[Category: Functions]]
[[Category: Functions]]
[[Category: Actor State Functions]]
[[Category: Actor State Functions]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]

Revision as of 18:14, 28 July 2006

Syntax:

 ActorID.GetWeaponSkillType == X

Returns actor's current weapon skill type:

0 = No Weapon (Hand-to-Hand) or No Skill (Staff)
1 = Blade
2 = Blunt
3 = Marksman