Difference between revisions of "GetWeaponSkillType"
Jump to navigation
Jump to search
imported>DragoonWraith (staves return 1 (just tried it)) |
imported>DragoonWraith (I meant 0, staves return 0) |
||
Line 7: | Line 7: | ||
:2 = Blunt | :2 = Blunt | ||
:3 = Marksman | :3 = Marksman | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Condition Functions]] | [[Category: Condition Functions]] |
Revision as of 18:14, 28 July 2006
Syntax:
ActorID.GetWeaponSkillType == X
Returns actor's current weapon skill type:
- 0 = No Weapon (Hand-to-Hand) or No Skill (Staff)
- 1 = Blade
- 2 = Blunt
- 3 = Marksman