Difference between revisions of "GetWeaponSkillType"

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imported>DragoonWraith
(I meant 0, staves return 0)
imported>Haama
(Category links)
Line 8: Line 8:
:3 = Marksman  
:3 = Marksman  
[[Category: Functions]]
[[Category: Functions]]
[[Category: Functions (CS 1.0)]]
[[Category: Actor Functions]]
[[Category: Actor Functions (CS 1.0)]]
[[Category: Actor State Functions]]
[[Category: Actor State Functions]]
[[Category: Actor State Functions (CS 1.0)]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
[[Category: Condition Functions (CS 1.0)]]

Revision as of 00:42, 7 July 2007

Syntax:

 ActorID.GetWeaponSkillType == X

Returns actor's current weapon skill type:

0 = No Weapon (Hand-to-Hand) or No Skill (Staff)
1 = Blade
2 = Blunt
3 = Marksman