Difference between revisions of "Health"
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imported>Qazaaq m (→See Also: unsorted list) |
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'''Total Health at level x:''' | '''Total Health at level x:''' | ||
Health(x) = Endurance(x) * [[fPCBaseHealthMult]] * fStatsHealthStartMult | Health(x) = Endurance(x) * [[fPCBaseHealthMult]] * fStatsHealthStartMult | ||
+ Endurance(2) * [[fStatsHealthLevelMult]] | |||
+ Endurance(3) * [[fStatsHealthLevelMult]] | |||
+ ... | |||
+ Endurance(x-1) * [[fStatsHealthLevelMult]] | |||
+ Endurance(x) * [[fStatsHealthLevelMult]] | |||
simplified: | simplified: | ||
Health(x) = Endurance(x) * [[fPCBaseHealthMult]] * fStatsHealthStartMult | Health(x) = Endurance(x) * [[fPCBaseHealthMult]] * fStatsHealthStartMult | ||
+ (Endurance(2) + Endurance(3) + ... + Endurance(x-1) + Endurance(x)) | |||
* [[fStatsHealthLevelMult]] | * [[fStatsHealthLevelMult]] | ||
==See Also== | |||
*[[Stats Overview]] | |||
[[Category:Actor Values]] | [[Category:Actor Values]] |
Latest revision as of 18:50, 5 January 2008
This is a measure of the life force of an actor. When this reaches zero, the actor dies, usually without means of reincarnation. H
Base Health formula:
Endurance x fPCBaseHealthMult [default 2.00] x fStatsHealthStartMult [default 1.00]
Health Added Per Level Formula:
Endurance x fStatsHealthLevelMult [default .1]
Total Health at level x:
Health(x) = Endurance(x) * fPCBaseHealthMult * fStatsHealthStartMult + Endurance(2) * fStatsHealthLevelMult + Endurance(3) * fStatsHealthLevelMult + ... + Endurance(x-1) * fStatsHealthLevelMult + Endurance(x) * fStatsHealthLevelMult
simplified: Health(x) = Endurance(x) * fPCBaseHealthMult * fStatsHealthStartMult + (Endurance(2) + Endurance(3) + ... + Endurance(x-1) + Endurance(x)) * fStatsHealthLevelMult