Difference between revisions of "IArmorDamageBootsChance"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Pharago
 
imported>Pharago
Line 4: Line 4:
iArmorDamageGreavesChance,iArmorDamageHelmChance,iArmorDamageShieldChance
iArmorDamageGreavesChance,iArmorDamageHelmChance,iArmorDamageShieldChance


These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will actually remove the damage from any calculation.
These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will actually remove damage.

Revision as of 23:34, 17 April 2006

Determines the percentage of damage that will be absorbed by the boots.Default 10.

iArmorDamageBootsChance,iArmorDamageCuirassChance,iArmorDamageGauntletsChance, iArmorDamageGreavesChance,iArmorDamageHelmChance,iArmorDamageShieldChance

These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will actually remove damage.