Difference between revisions of "IArmorDamageHelmChance"
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imported>Pharago |
imported>Bnesmith |
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Determines the percentage of damage that will be absorbed by the | Determines the percentage of damage that will be absorbed by the helmet. Default 10. | ||
iArmorDamageBootsChance | [[iArmorDamageBootsChance]] | ||
These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will remove damage. | [[iArmorDamageCuirassChance]] | ||
[[iArmorDamageGauntletsChance]] | |||
[[iArmorDamageGreavesChance]] | |||
iArmorDamageHelmChance | |||
[[iArmorDamageShieldChance]] | |||
These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will actually remove damage. | |||
[[Category:Settings]] |
Revision as of 08:16, 20 April 2006
Determines the percentage of damage that will be absorbed by the helmet. Default 10.
iArmorDamageHelmChance
These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will actually remove damage.