Difference between revisions of "ILockLevelMaxAverage"

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imported>Bnesmith
 
imported>Bnesmith
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The lock levels of Very Easy, Easy, Average, Hard, Very Hard, and Needs a Key are all mapped to numerical values between 0 and 100. These numbers are stored in the game settings listed below. The specific values are used to calculate a variety of things and should not be changed from their default values.
The [[Lock:lock]] levels of Very Easy, Easy, Average, Hard, Very Hard, and Needs a Key are all mapped to numerical values between 0 and 100. These numbers are stored in the game settings listed below. A value of 100 is hard coded to mean "Needs a Key." The specific values are used to calculate a variety of things and should not be changed from their default values.


{|border="1" cellpadding="5" cellspacing="0"
|-
! style="background:#efefef;" colspan=1  | Game Setting
! style="background:#efefef;" | [[Lock]] Value
|-
|iLockLevelMaxVeryEasy
|7
|-
|iLockLevelMaxEasy
|20
|-
|iLockLevelMaxAverage
|40
|-
|iLockLevelMaxHard
|80
|-
|iLockLevelMaxVeryHard
|99
|-
|Needs a key
|100
|-
|}


[[Category:Settings]]
[[Category:Settings]]

Revision as of 10:03, 28 March 2006

The Lock:lock levels of Very Easy, Easy, Average, Hard, Very Hard, and Needs a Key are all mapped to numerical values between 0 and 100. These numbers are stored in the game settings listed below. A value of 100 is hard coded to mean "Needs a Key." The specific values are used to calculate a variety of things and should not be changed from their default values.

Game Setting Lock Value
iLockLevelMaxVeryEasy 7
iLockLevelMaxEasy 20
iLockLevelMaxAverage 40
iLockLevelMaxHard 80
iLockLevelMaxVeryHard 99
Needs a key 100