Difference between revisions of "ILockLevelMaxEasy"
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imported>Winston1 |
imported>Ashileedo m (Reverted edit of Winston1, changed back to last version by Bnesmith) |
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Line 10: | Line 10: | ||
|- | |- | ||
|iLockLevelMaxEasy | |iLockLevelMaxEasy | ||
| | |20 | ||
|- | |||
|iLockLevelMaxAverage | |iLockLevelMaxAverage | ||
| | |40 | ||
|- | |||
|iLockLevelMaxHard | |iLockLevelMaxHard | ||
| | |80 | ||
|- | |- | ||
|iLockLevelMaxVeryHard | |iLockLevelMaxVeryHard | ||
| | |99 | ||
|- | |||
|Needs a key | |Needs a key | ||
|100 | |100 |
Revision as of 15:30, 31 March 2006
The lock levels of Very Easy, Easy, Average, Hard, Very Hard, and Needs a Key are all mapped to numerical values between 0 and 100. These numbers are stored in the game settings listed below. A value of 100 is hard coded to mean "Needs a Key." The specific values are used to calculate a variety of things and should not be changed from their default values.
Game Setting | Lock Value |
---|---|
iLockLevelMaxVeryEasy | 7 |
iLockLevelMaxEasy | 20 |
iLockLevelMaxAverage | 40 |
iLockLevelMaxHard | 80 |
iLockLevelMaxVeryHard | 99 |
Needs a key | 100 |