Difference between revisions of "Inventory Tab"
Jump to navigation
Jump to search
imported>Bnesmith |
imported>Nuclear Arbitor |
||
Line 4: | Line 4: | ||
*'''Preview Level:''' The assumed level of the player. Used to seed the Preview Calculated Result function. | *'''Preview Level:''' The assumed level of the player. Used to seed the Preview Calculated Result function. | ||
Items can be added to the inventory by editing the creature who you want to add the items to in the object window, selecting the "Inventory" tab, and then | |||
opening the "Item" tab in the object window and dragging an item into the creature's inventory. The first piece of equipment of a type of equipment (eg. ArchMageRobe) dragged into the inventory will be automatically equipped in it's slot and dragging in subsequent items that occupy the same slot will not equip them. | |||
[[Category:Creatures]] | [[Category:Creatures]] | ||
[[Category:NPC]] | [[Category:NPC]] |
Revision as of 05:32, 17 June 2009
All items that are in the creature's or NPC's inventory. For creatures, this includes the body part that is used as an ingredient.
- Preview Calculated Result: Resolves all leveled lists using the Preview level. This result is not stored with the creature or NPC. It is only for example purposes.
- Preview Level: The assumed level of the player. Used to seed the Preview Calculated Result function.
Items can be added to the inventory by editing the creature who you want to add the items to in the object window, selecting the "Inventory" tab, and then opening the "Item" tab in the object window and dragging an item into the creature's inventory. The first piece of equipment of a type of equipment (eg. ArchMageRobe) dragged into the inventory will be automatically equipped in it's slot and dragging in subsequent items that occupy the same slot will not equip them.