Difference between revisions of "IsArmor"

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imported>DragoonWraith
(OBSE)
 
imported>Behippo
(correct calling conventions)
Line 2: Line 2:


'''Syntax:'''
'''Syntax:'''
  [''ObjectID.'']IsArmor
  IsArmor [''ObjectID'']
Returns true if the object id passed in is classed as armor.  Takes precedence over the reference version


Must be called on a reference. Returns true if calling object is classed as armor
[''ref.'']IsArmor
 
Returns true if calling object is classed as armor.


[[Category: OBSE Functions]]
[[Category: OBSE Functions]]
[[Category: OBSE Item Functions]]
[[Category: OBSE Item Functions]]
[[Category: OBSE Reference Functions]]
[[Category: OBSE Reference Functions]]

Revision as of 14:50, 19 August 2006

A command for Oblivion Script Extender

Syntax:

IsArmor [ObjectID]

Returns true if the object id passed in is classed as armor. Takes precedence over the reference version

[ref.]IsArmor

Returns true if calling object is classed as armor.