Difference between revisions of "IsArmor"
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imported>DragoonWraith (OBSE) |
imported>Shademe (Removed FeatNom tag | No reason provided) |
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'''Syntax:''' | '''Syntax:''' | ||
(IsArmor:bool) ''reference.''IsArmor ''ObjectID:ref'' | |||
Returns whether the object is classed as armor. | |||
[[Category: OBSE Functions]] | <!--[[Category: OBSE Functions]] | ||
[[Category: OBSE Item Functions]] | [[Category: OBSE Item Functions]] | ||
[[Category: OBSE Reference Functions]] | [[Category: OBSE Reference Functions]] | ||
I was not sure if I must delete this info, so I've just hide it.--> | |||
[[Category: Functions]] | |||
[[Category: Functions (OBSE)]] | |||
[[Category: Inventory Functions]] | |||
[[Category: Inventory Functions (OBSE)]] |
Latest revision as of 09:12, 7 January 2009
A command for Oblivion Script Extender
Syntax:
(IsArmor:bool) reference.IsArmor ObjectID:ref
Returns whether the object is classed as armor.