Difference between revisions of "IsArmor"
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imported>Speedo (Fixed syntax) |
imported>Shademe (Removed FeatNom tag | No reason provided) |
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Latest revision as of 09:12, 7 January 2009
A command for Oblivion Script Extender
Syntax:
(IsArmor:bool) reference.IsArmor ObjectID:ref
Returns whether the object is classed as armor.