Difference between revisions of "IsContinuingPackagePCNear"
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imported>Maturin |
imported>Vswe m (Added Search Terms) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: AI Functions]] | [[Category: AI Functions]] | ||
[[Category: AI Functions (CS 1.0)]] | |||
[[Category: Actor Functions]] | |||
[[Category: Actor Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
<!-- Begin Search Terms | |||
Is | |||
Continuing | |||
Package | |||
PC | |||
Near | |||
End Search Terms --> |
Latest revision as of 11:49, 20 June 2008
Returns 1 if the calling actor is currently being prevented from switching packages because its current package has the "Continue if PC near" flag checked, i.e. the actor wants to switch to a new package but can't because the player is in the same cell.