Difference between revisions of "IsFactionEvil"

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(→‎See Also: Added faction reference functions)
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==See Also==
==See Also==
*[[SetFactionEvil]]
*[[GetNumFactions]]
*[[GetNthFaction]]
*[[GetInFaction]]
*[[GetInFaction]]
*[[SetFactionEvil]]


[[Category:Functions]]
[[Category:Functions]]

Revision as of 23:13, 18 January 2008


A command for Oblivion Script Extender

Syntax:

(isEvil:bool) IsFactionEvil faction:ref

Returns 1 if the faction is marked as evil.

See Also