Difference between revisions of "SetSkillUseIncrement"

121 bytes added ,  17:40, 8 February 2009
Note on preventing levelling
imported>DragoonWraith
(not a record variable function)
imported>Haama
(Note on preventing levelling)
 
Line 10: Line 10:
  SetSkillUseIncrement 0 Alchemy 0
  SetSkillUseIncrement 0 Alchemy 0
Sets the experience gain (towards alchemy) when the player creates a potion to 1. The second line sets the wortcraft (when the player eats an ingredient and gains an effect) experience gain to 0.
Sets the experience gain (towards alchemy) when the player creates a potion to 1. The second line sets the wortcraft (when the player eats an ingredient and gains an effect) experience gain to 0.
==Notes==
*At least for Alchemy, to completely prevent the player from gaining skill levels you need to 0 both Actions.


==See Also==
==See Also==
Anonymous user