Difference between revisions of "SetSkillUseIncrement"
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Note on preventing levelling
imported>DragoonWraith (not a record variable function) |
imported>Haama (Note on preventing levelling) |
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SetSkillUseIncrement 0 Alchemy 0 | SetSkillUseIncrement 0 Alchemy 0 | ||
Sets the experience gain (towards alchemy) when the player creates a potion to 1. The second line sets the wortcraft (when the player eats an ingredient and gains an effect) experience gain to 0. | Sets the experience gain (towards alchemy) when the player creates a potion to 1. The second line sets the wortcraft (when the player eats an ingredient and gains an effect) experience gain to 0. | ||
==Notes== | |||
*At least for Alchemy, to completely prevent the player from gaining skill levels you need to 0 both Actions. | |||
==See Also== | ==See Also== |