Difference between revisions of "SetWeaponReach"

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imported>WereWolf
(New page: A command for Oblivion Script Extender '''Syntax:''' (nothing) ''reference.''SetWeaponReach nuReach:float ''objectID:ref'' Sets the reach of the w...)
 
imported>DragoonWraith
(not a record variable function)
 
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[[Category:Inventory Functions]]
[[Category:Inventory Functions]]
[[Category:Inventory Functions (OBSE)]]
[[Category:Inventory Functions (OBSE)]]
[[Category:Record Variable Functions]]
[[Category:Record Variable Functions (OBSE)]]

Latest revision as of 20:48, 21 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetWeaponReach nuReach:float objectID:ref

Sets the reach of the weapon.

Example:

ref weapon
set weapon to player.GetEquippedObject 16
SetWeaponReach 120 weapon

Sets player's equipped weapon reach to 120.

See Also[edit | edit source]