Difference between revisions of "SetWeaponReach"
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imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (nothing) ''reference.''SetWeaponReach nuReach:float ''objectID:ref'' Sets the reach of the w...) |
imported>DragoonWraith (not a record variable function) |
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[[Category:Inventory Functions]] | [[Category:Inventory Functions]] | ||
[[Category:Inventory Functions (OBSE)]] | [[Category:Inventory Functions (OBSE)]] | ||
Latest revision as of 20:48, 21 March 2008
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetWeaponReach nuReach:float objectID:ref
Sets the reach of the weapon.
Example:
ref weapon set weapon to player.GetEquippedObject 16 SetWeaponReach 120 weapon
Sets player's equipped weapon reach to 120.