Difference between revisions of "StopCombatAlarmOnActor"
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imported>Maturin |
imported>SpookyFX |
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'''Syntax:''' | '''Syntax:''' | ||
StopCombatAlarmOnActor | <actorRef.>StopCombatAlarmOnActor | ||
SCAOnActor | <actorRef.>SCAOnActor | ||
Stops all combat and alarms against calling actor. | Stops all combat and alarms against calling actor. Any actors in combat with the calling actor will stop combat with him/her/it. | ||
Note: When the calling actor is in combat with the player, this will stop the calling actor from attacking the player as if "Stopcombat player" was used. | |||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Actor Functions]] | |||
[[Category: Actor Functions (CS 1.0)]] | |||
[[Category: Combat Functions]] | |||
[[Category: Combat Functions (CS 1.0)]] | |||
<!-- Begin Search Terms | |||
Stop | |||
Combat | |||
Alarm | |||
on | |||
actor | |||
End Search Terms --> |
Latest revision as of 03:02, 31 July 2010
Syntax:
<actorRef.>StopCombatAlarmOnActor <actorRef.>SCAOnActor
Stops all combat and alarms against calling actor. Any actors in combat with the calling actor will stop combat with him/her/it.
Note: When the calling actor is in combat with the player, this will stop the calling actor from attacking the player as if "Stopcombat player" was used.