Difference between revisions of "Sv Destruct"
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imported>CSbot (Automated import of articles) |
imported>DragoonWraith |
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{{Function | {{Function | ||
| origin = OBSE | | origin = OBSE | ||
| summary = | | summary = Destroys a string variable, setting its value to zero and preventing its contents from being saved in the savegame. Two different syntaxes are supported: the first should be used in an assignment with no parameters, using the Set keyword: <tt>set stringVar to sv_Destruct</tt>. The second is used without assignment and accepts up to ten string variables as arguments, destroying them all: | ||
| name = sv_Destruct | | name = sv_Destruct | ||
| returnVal = string_var | | returnVal = string_var | ||
| alt = sv_Destruct | | alt = sv_Destruct | ||
| altRetVal = void | |||
| altArgs = | |||
{{FunctionArgument | |||
| name = var1 | |||
| type = string_var | |||
}}{{FunctionArgument | |||
| name = var2 | |||
| type = string_var | |||
| optional = y | |||
}}{{FunctionArgument | |||
| name = var3 | |||
| type = string_var | |||
| optional = y | |||
}}{{FunctionArgument | |||
| name = ... var10 | |||
| type = string_var | |||
| optional = y | |||
}} | |||
}} | }} | ||
Revision as of 19:26, 28 August 2010
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(string_var) sv_Destruct
(void) sv_Destruct var1:string_var var2:string_var var3:string_var ... var10:string_var
Destroys a string variable, setting its value to zero and preventing its contents from being saved in the savegame. Two different syntaxes are supported: the first should be used in an assignment with no parameters, using the Set keyword: set stringVar to sv_Destruct. The second is used without assignment and accepts up to ten string variables as arguments, destroying them all: