Difference between revisions of "Talk:3ds Max/NifSkope: Custom Weapons"

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imported>Raymond
(Asking for help)
imported>JOG
(Answer: Look at the screenshot.)
Line 11: Line 11:
<pre>Change the number under value to the number of the block you just pasted.</pre>
<pre>Change the number under value to the number of the block you just pasted.</pre>


What number should I change?
What number should I change?--[[User:Raymond|Raymond]]
 
 
:The one that is selected in the [http://smg.photobucket.com/albums/v665/EdgeOfForever/?action=view&current=meshnifindicies.jpg Screenshot]--[[User:JOG|JOG]] 11:26, 11 July 2006 (EDT)

Revision as of 10:26, 11 July 2006

When I put the texture to the model and open it in NifSkope I get this error:

failed to load block number 8 (NiAlphaProperty) previous block was NiPixelData
failed to load nif from file  "C:\PROGRA~1\3DSTUD~1\meshes\rocket15.nif" 
texLoadRaw() : unsupported image depth 0 / 4

The model doesn't show up. I made a UVS map and followed the instructions on baking textures as best I could. Anyone know the problem? --Omzy 17:16, 21 June 2006 (EDT)

-->Question added to Questions category<--

Asking for help

In the tutorial Step 5:

Change the number under value to the number of the block you just pasted.

What number should I change?--Raymond


The one that is selected in the Screenshot--JOG 11:26, 11 July 2006 (EDT)