Difference between revisions of "Talk:3ds Max/NifSkope: Custom Weapons"
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imported>Raymond (Asking for help) |
imported>JOG (Answer: Look at the screenshot.) |
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Line 11: | Line 11: | ||
<pre>Change the number under value to the number of the block you just pasted.</pre> | <pre>Change the number under value to the number of the block you just pasted.</pre> | ||
What number should I change? | What number should I change?--[[User:Raymond|Raymond]] | ||
:The one that is selected in the [http://smg.photobucket.com/albums/v665/EdgeOfForever/?action=view¤t=meshnifindicies.jpg Screenshot]--[[User:JOG|JOG]] 11:26, 11 July 2006 (EDT) |
Revision as of 10:26, 11 July 2006
When I put the texture to the model and open it in NifSkope I get this error:
failed to load block number 8 (NiAlphaProperty) previous block was NiPixelData failed to load nif from file "C:\PROGRA~1\3DSTUD~1\meshes\rocket15.nif" texLoadRaw() : unsupported image depth 0 / 4
The model doesn't show up. I made a UVS map and followed the instructions on baking textures as best I could. Anyone know the problem? --Omzy 17:16, 21 June 2006 (EDT)
- -->Question added to Questions category<--
Asking for help
In the tutorial Step 5:
Change the number under value to the number of the block you just pasted.
What number should I change?--Raymond
- The one that is selected in the Screenshot--JOG 11:26, 11 July 2006 (EDT)