Difference between revisions of "Talk:3ds Max/NifSkope: Custom Weapons"
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imported>EBbySG (A bit confused) |
imported>Cm9X3a m |
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:The one that is selected in the [http://smg.photobucket.com/albums/v665/EdgeOfForever/?action=view | :The one that is selected in the [http://smg.photobucket.com/albums/v665/EdgeOfForever/?action=view | ||
Revision as of 01:54, 12 April 2007
When I put the texture to the model and open it in NifSkope I get this error:
failed to load block number 8 (NiAlphaProperty) previous block was NiPixelData failed to load nif from file "C:\PROGRA~1\3DSTUD~1\meshes\rocket15.nif" texLoadRaw() : unsupported image depth 0 / 4
The model doesn't show up. I made a UVS map and followed the instructions on baking textures as best I could. Anyone know the problem? --Omzy 17:16, 21 June 2006 (EDT)
- -->Question added to Questions category<--
Asking for help
In the tutorial Step 5:
Change the number under value to the number of the block you just pasted.
What number should I change?--Raymond
- The one that is selected in the [http://smg.photobucket.com/albums/v665/EdgeOfForever/?action=view