Difference between revisions of "Talk:Edit Scripts"

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imported>Halo112358
 
imported>KaiSD
(Recompille all)
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The editor doesn't crash or cause any problem it just refuses to save the script and gives no error message. I was led to believe the script had saved successfully until I tried to close the editor window and recieved a "do you want to save this script?" type warning. I spent an hour trying to figure out what was wrong with my script before I noticed the mismatched parens :-P
The editor doesn't crash or cause any problem it just refuses to save the script and gives no error message. I was led to believe the script had saved successfully until I tried to close the editor window and recieved a "do you want to save this script?" type warning. I spent an hour trying to figure out what was wrong with my script before I noticed the mismatched parens :-P
--[[User:Halo112358|Halo112358]] 22:24, 2 April 2006 (EDT)
--[[User:Halo112358|Halo112358]] 22:24, 2 April 2006 (EDT)
== Recompille all ==
I used "recompile all scripts" option in my plugin, and in result got it incompattible with any other plugin, that changes the scriots in a game, because any script in a game was recompilled and added to my pluggin. How to fix this problem?

Revision as of 15:35, 18 April 2006

Editor weirdness with the following,

;; Silent save operation failure caused by the next line, note the mismatched open & close parens 3 open, 4 closing set hp_baseNew to hp_baseNew + (( (player.getlevel - 1) * endurance_curr ) + hp_calcBonus ) * hp_endurParam )

The editor doesn't crash or cause any problem it just refuses to save the script and gives no error message. I was led to believe the script had saved successfully until I tried to close the editor window and recieved a "do you want to save this script?" type warning. I spent an hour trying to figure out what was wrong with my script before I noticed the mismatched parens :-P --Halo112358 22:24, 2 April 2006 (EDT)

Recompille all

I used "recompile all scripts" option in my plugin, and in result got it incompattible with any other plugin, that changes the scriots in a game, because any script in a game was recompilled and added to my pluggin. How to fix this problem?