Difference between revisions of "Talk:If"

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Apparently certain combination of tabs and spaces between the two parameters cause the IF-Block to break processing of the script. No commands within the IF-Block or after the IF-Block are executed.  
Apparently certain combination of tabs and spaces between the two parameters cause the IF-Block to break processing of the script. No commands within the IF-Block or after the IF-Block are executed.  
In my tests I had one tabs before the && and 3 tabs after with some spaces inbetween. When I use either tabs or spaces there's no problem.





Revision as of 14:49, 14 April 2006

Do brackets help in logical operations?

IE: elseif Random > 75 && ( LilRandom == 4 || LilRandom2 == 4 )

That should be if Random is over 75, and LilRandom or LilRandom2 equals 4, but what I gather is that Oblivion will interpret it as:

if Random is over 75 and LilRandom is equal to 4, OR LilRandom equals 4.

Logically it should interpret it the prior, but with Oblivion, I'm not so sure. --MaXiMiUS 21:42, 9 April 2006 (EDT)


--JOG 15:21, 14 April 2006 (EDT)Doesn't help as far as I've tested it.

tabs and spaces

I just spent an hour searching for a bug in a script using &&:

Apparently certain combination of tabs and spaces between the two parameters cause the IF-Block to break processing of the script. No commands within the IF-Block or after the IF-Block are executed.


Here is an example:

http://home.tiscali.de/jo.ge1/tabs_working.txt

This one works fine, for every three objects you get a Journal entry when you activate it and can activate it as often as you like.


http://home.tiscali.de/jo.ge1/tabs_not_working.txt

The second one doesn't work. You just get a journal entry when you activate the first one, no activation and the second and third object can't be activated at all.

--JOG 15:27, 14 April 2006 (EDT)