Difference between revisions of "Talk:Leveled Creature"

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imported>ShadowDancer
(question about leveled lists)
 
imported>ShadowDancer
(additional question relating to leveled item)
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As far as I can tell, once a creature from a leveled list dies, it is no longer referenced the same way as when it was "created".  For instance, I had a script that enabled Undead1 from a leveled list when the player gets to a certain spot, but as soon as the creature dies, I can not do anything to it (such as verify that it is dead with Undead1.GetDead).  Does anyone else know anything about this?
As far as I can tell, once a creature from a leveled list dies, it is no longer referenced the same way as when it was "created".  For instance, I had a script that enabled Undead1 from a leveled list when the player gets to a certain spot, but as soon as the creature dies, I can not do anything to it (such as verify that it is dead with Undead1.GetDead).  Does anyone else know anything about this?  Is this like not being able to use scripts on leveled items?


--[[User:ShadowDancer|ShadowDancer]] 18:23, 24 July 2007 (EDT)
--[[User:ShadowDancer|ShadowDancer]] 18:23, 24 July 2007 (EDT)

Revision as of 17:26, 24 July 2007

As far as I can tell, once a creature from a leveled list dies, it is no longer referenced the same way as when it was "created". For instance, I had a script that enabled Undead1 from a leveled list when the player gets to a certain spot, but as soon as the creature dies, I can not do anything to it (such as verify that it is dead with Undead1.GetDead). Does anyone else know anything about this? Is this like not being able to use scripts on leveled items?

--ShadowDancer 18:23, 24 July 2007 (EDT)