Difference between revisions of "Talk:Magic Effects"
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Hm, seems you can't edit spell effects either. Such as, making a spell last longer than it's coded for. Or perhaps I'm missing something, will have to look into the TES more. [[User:Landeyda|Landeyda]] 08:03, 27 March 2006 (EST) | Hm, seems you can't edit spell effects either. Such as, making a spell last longer than it's coded for. Or perhaps I'm missing something, will have to look into the TES more. [[User:Landeyda|Landeyda]] 08:03, 27 March 2006 (EST) | ||
You can't edit spell effects, but you can activate a script using a spell and use whatever visual effect you want. | |||
--[[User:Sagron|Sagron]] 18:58, 31 March 2006 (EST) | --[[User:Sagron|Sagron]] 18:58, 31 March 2006 (EST) |
Revision as of 23:49, 31 March 2006
Is it possible to create your own magic school? -FViral
Technically no, though I'll have no grudge against anyone who proves me wrong. There are some things that are hard-coded and can't be added, changed, or removed. If you wanted to get tricky I bet you could find a way to "add" a school in deed if not name by using scripted spell effects and a script to track their "level" progress and spell effectiveness and the like. But the player would never have a skill shown in their stats and etc.
And please remember to sign your posts. I figured out how! You can do so by typing four tildes (~), or by hitting the tool button second in from the right. --Stickman 17:21, 26 March 2006 (EST)
Hm, seems you can't edit spell effects either. Such as, making a spell last longer than it's coded for. Or perhaps I'm missing something, will have to look into the TES more. Landeyda 08:03, 27 March 2006 (EST)
You can't edit spell effects, but you can activate a script using a spell and use whatever visual effect you want. --Sagron 18:58, 31 March 2006 (EST)