Difference between revisions of "Talk:Unplayable Items"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Reinhartmenken
imported>Reinhartmenken
Line 9: Line 9:
I can't remember if I actually got this to work - in theory it shouldn't. [[User:GuidoBot|GuidoBot]] 20:15, 18 October 2006 (EDT)
I can't remember if I actually got this to work - in theory it shouldn't. [[User:GuidoBot|GuidoBot]] 20:15, 18 October 2006 (EDT)


It should be noted that token was first used or first created in Oblivion, so no one should really be creditable for "creating" the token concept. However, once can be credited with creating the token concept [i]in[/i] Oblivion.
It should be noted that token was first used or first created in Oblivion, so no one should really be creditable for "creating" the token concept. However, once can be credited with creating the token concept "in" Oblivion. [[User:Reinhartmenken|Reinhartmenken]] 04:28, 31 October 2006 (EST)

Revision as of 17:13, 31 October 2006

I removed the following recommendation for placing a token more directly on the player:

(1) set tokenRef to player.PlaceAtMe MyPlayerToken 1

(2) tokenRef.Activate player

... [commands done on successive frames] ...

I can't remember if I actually got this to work - in theory it shouldn't. GuidoBot 20:15, 18 October 2006 (EDT)

It should be noted that token was first used or first created in Oblivion, so no one should really be creditable for "creating" the token concept. However, once can be credited with creating the token concept "in" Oblivion. Reinhartmenken 04:28, 31 October 2006 (EST)