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Difference between revisions of "SetLightRGB"
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Latest revision as of 16:11, 21 December 2023
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(colorChanged:bool) reference.SetLightRGB rgb:Array light:ref
Sets the red, green, and blue components of the light's color, accepting the components as an Array of 3 elements of values 0 through 255. The first element corresponds to the red value, the second to green, and the third to blue.