Difference between revisions of "NiMaterialPropertyGetEmissiveColor"

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imported>DragoonWraith
(New page: This is a command from NifSE. '''Syntax''' (array_var:color3) NiMaterialPropertyGetEmissiveColor short:nifID ''short:blockID'' (array_var:color3) NiAlphaPropGetEmiCo...)
 
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[[Category:NifSE|MaterialPropertyGetEmissiveColor]]
[[Category:NifSE|MaterialPropertyGetEmissiveColor]]
[[Category:NifSE (NiMaterialProperty)|GetEmissiveColor]]
[[Category:NifSE (NiMaterialProperty)|GetEmissiveColor]]
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Revision as of 15:28, 21 December 2023

This is a command from NifSE.

Syntax

(array_var:color3) NiMaterialPropertyGetEmissiveColor short:nifID short:blockID
(array_var:color3) NiAlphaPropGetEmiColor short:nifID short:blockID

Returns a StringMap containing the emissive color data of the NiMaterialProperty specified by blockID.

The array_var:color3 is a StringMap with the following elements:

map["r"]:float - red intensity
map["g"]:float - green intensity
map["b"]:float - blue intensity

The default value of blockID, 0, indicates the NIF's root, a NiNode. NiNode blocks are not derived from NiMaterialProperty, so this function will always require an explicit blockID.

See Also

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