Difference between revisions of "User:Dylnuge"
imported>Dylnuge (→With Oblivion: Also No Longer True) |
imported>Dylnuge (→With TESCS: Should have been updated a long time ago) |
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I have always been a mod fanatic. The first game I ever modded was Freespace 2 (few may know of it, it was pretty much the last good space shooter gtame ever made), which used a do-it-all construction set similer to TESCS (but different, as it was for a space shooter). I have since modded by replacing files, changing data files, scripting in python, using map editiors, rule editors, etc., and using SDK's and advanced code modification. I like modding, but don't always have a great plan for them. | I have always been a mod fanatic. The first game I ever modded was Freespace 2 (few may know of it, it was pretty much the last good space shooter gtame ever made), which used a do-it-all construction set similer to TESCS (but different, as it was for a space shooter). I have since modded by replacing files, changing data files, scripting in python, using map editiors, rule editors, etc., and using SDK's and advanced code modification. I like modding, but don't always have a great plan for them. | ||
I also love downloading mods. Most of my games have at leats 50 mods downloaded for them if that many exist. Oblivion is | I also love downloading mods. Most of my games have at leats 50 mods downloaded for them if that many exist. My copy of Oblivion is also heavaly modded. | ||
===With TESCS=== | ===With TESCS=== | ||
Some but not a huge amount. Went through the tutorial and have made a single mod since (it changes the classes in the game to my prefrences, so I don't keep making custom classes). It is not available anywhere, though. |
Latest revision as of 17:56, 18 October 2006
About Me[edit | edit source]
I am a computer-fanatic, put simpily. I like programming, software, hardware, and more. I only play video games on computers, and I am a gamer.
My Experience[edit | edit source]
With Oblivion[edit | edit source]
I would consider myself experianced and knowledgeable with Oblivion. I have been playing for a long time now.
With Mods[edit | edit source]
I have always been a mod fanatic. The first game I ever modded was Freespace 2 (few may know of it, it was pretty much the last good space shooter gtame ever made), which used a do-it-all construction set similer to TESCS (but different, as it was for a space shooter). I have since modded by replacing files, changing data files, scripting in python, using map editiors, rule editors, etc., and using SDK's and advanced code modification. I like modding, but don't always have a great plan for them.
I also love downloading mods. Most of my games have at leats 50 mods downloaded for them if that many exist. My copy of Oblivion is also heavaly modded.
With TESCS[edit | edit source]
Some but not a huge amount. Went through the tutorial and have made a single mod since (it changes the classes in the game to my prefrences, so I don't keep making custom classes). It is not available anywhere, though.