Difference between revisions of "User talk:Shademe"
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imported>Shademe (Another question added) |
imported>Shademe |
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::--[[User:Antares|Antares]] 08:34, 9 September 2008 (EDT) | ::--[[User:Antares|Antares]] 08:34, 9 September 2008 (EDT) | ||
== Respawning and | == Respawning, Disabling and Zooming ... == | ||
'''Will disabled actors respawn''' ? Right now, to remove actors from a particular cell, I move them to a remote cell. So if I disable them instead, will they respawn normally ? | '''Will disabled actors respawn''' ? Right now, to remove actors from a particular cell, I move them to a remote cell. So if I disable them instead, will they respawn normally ? | ||
oh and another question, is there a function (OBSE or otherwise) which allows "zooming", like a binocular ? | oh and another question, is there a function (OBSE or otherwise) which allows "zooming", like a binocular ? |
Revision as of 07:46, 11 September 2008
I was having a question and am not sure where to post this, but anyway ..
How do I change the appearance of a projectile ? Is there a way which will possibly help creating a new projectile type ? if not, can I re-model/re-texture the projectile ? or is it just some sprite hard-coded into the game ?
Respawning, Disabling and Zooming ...
Will disabled actors respawn ? Right now, to remove actors from a particular cell, I move them to a remote cell. So if I disable them instead, will they respawn normally ?
oh and another question, is there a function (OBSE or otherwise) which allows "zooming", like a binocular ?