Difference between revisions of "GetFurnitureMarkerID"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>DragoonWraith
imported>Vswe
m (Added Search Terms)
 
(One intermediate revision by one other user not shown)
Line 3: Line 3:


[[Category: Functions]]
[[Category: Functions]]
[[Category:Functions (CS)]]
[[Category: Functions (CS 1.0)]]
[[Category: Functions (CS 1.0)]]
[[Category: Condition Functions]]
[[Category: Condition Functions]]
Line 8: Line 9:
[[Category: Inventory Functions]]
[[Category: Inventory Functions]]
[[Category: Inventory Functions (CS 1.0)]]
[[Category: Inventory Functions (CS 1.0)]]
<!-- Begin Search Terms
Get
Furniture
Marker
ID
End Search Terms -->

Latest revision as of 08:41, 20 June 2008

Returns 0 for invalid, 1 - 10 for beds, and 11 - 20 for chairs. These are the FurnitureMarker?? nodes built into furniture objects. This function is used in the idle manager to pick an animation to get into and out of furniture.