Difference between revisions of "GetIsAlerted"
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imported>KronicDeth (Add link to SetAlert) |
imported>Vswe m (Added Search Terms) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category:Functions (CS)]] | |||
[[Category: Functions (CS 1.0)]] | |||
[[Category:Actor Functions]] | |||
[[Category:Actor Functions (CS 1.0)]] | |||
[[Category: Actor State Functions]] | [[Category: Actor State Functions]] | ||
[[Category: Actor State Functions (CS 1.0)]] | |||
[[Category: Condition Functions]] | [[Category: Condition Functions]] | ||
[[Category: | [[Category: Condition Functions (CS 1.0)]] | ||
<!-- Begin Search Terms | |||
Get | |||
Is | |||
Alerted | |||
End Search Terms --> |
Latest revision as of 08:57, 20 June 2008
Syntax:
[ActorID.]GetIsAlerted
Returns 1 if the actor is in an alerted state.
See Also[edit | edit source]