Difference between revisions of "GetParentCellWaterHeight"
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imported>Haama (Note on Parent Cell reference) |
imported>QQuix (added note about cells without water) |
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Returns the water height of the reference's parent cell (don't use the reference of the Parent Cell itself). | Returns the water height of the reference's parent cell (don't use the reference of the Parent Cell itself). | ||
Returns 0 if the cell does not have water. Use [[ParentCellHasWater]] to determine whether the cell has water. | |||
== See Also == | == See Also == | ||
*[[ParentCellHasWater]] | *[[ParentCellHasWater]] | ||
*[[GetParentCell]] | *[[GetParentCell]] | ||
*[[GetTerrainHeight]] | |||
<!--[[Category:OBSE Functions]] | <!--[[Category:OBSE Functions]] |
Latest revision as of 16:08, 16 December 2014
A command for Oblivion Script Extender
Syntax:
(waterHeight:float) reference.GetParentCellWaterHeight (waterHeight:float) reference.GetWaterHeight
Returns the water height of the reference's parent cell (don't use the reference of the Parent Cell itself).
Returns 0 if the cell does not have water. Use ParentCellHasWater to determine whether the cell has water.